3rd Party Rating: None found.
Co-Op is a FREE game about teamwork. You and a friend, control two space ships tethered together by a flexible laser “rope” to destroy unwanted alien scum. It’s an arcade space shooter at heart without the actual “shooting”. It kind of reminds me of the classic arcade shooter Space Duel by Atari. Capturing enemies in the rope kills them, and earns you points. Being hit causes you to blow up and tethers your partner to a flaming wreck while you regenerate. Communicating together on where to go and and how to execute your plan is critical to success.
As stated, Co-Op is a space shooter with no shooting. The only way to kill enemies is to cut them with a flexible power beam connecting players’ ships. The goal is to max your score before you inevitably die due to your partner’s mistake.
The game features several types of lovable enemies, cute cardboard aesthetic, combos, and many ways to break a friendship. It’s pretty fun and requires some good coordination between the partners to be any successful. It’s also possible to play it solo, if you are ambidextrous enough.
Both players share a keyboard, with one on WASD and the other on arrow keys so there’s no excuse for non-communication. This kind of set up bode well for a home arcade system or X-Arcade tankstick type play as well especially given it’s arcade-type gameplay.
The art style is unique and well thought out. Ships and aliens are hand-drawn scraps of paper on a backdrop of cutout planets and stars. All created by one Marta Dzikowska. It’s a simple game in the end, but with a high quality presentation and unique co-op gameplay it puts itself up a few notches. In addition, it looks to be an open-source game as the source code is set to be released for free to give modders a chance to expand on the Co-Op concept.
Release Date: February 16, 2012
Players: Two player co-op. Single player possible but challenging.
ERSB: N/A, but likely “E” for everyone.
Sample Gameplay Video: